This is the prototype battle system for a sort of creature-tamer game I'm working on. it is not entirely finished. I'm likely to completely replace all the systems here, and switch to Godot 4, so here it is.

This prototype has some glaring issues;

  • The text is a bit blurry, as I did not update the font to work with the pixel-perfect camera filter.
  • The Gashakami won't auto-switch when fainted.
  • There are  no items.

But I'm very proud of it on a technical level. I learned a lot making it.

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